Stumbled across a few nice things related to quorum decision making recently. Remember how sticklebacks make their decisions? Well bacteria do it too, below is a great TED talk by Bonnie Bassler on how they communicate and how they decide to act as an enormous group.
Also came across this article on humans making group decisions in a Kasparov vs The World chess game. It gets the saliva flowing on how you can engineer good decisions.
Addition: Incidentally, I also think this talk is a great example of how to give a science talk. It's a little rushed (probably nerves) but the enthusiasm is fantastic and the use of visual aids is perfect. I'm giving a workshop on presentations so I've been thinking about this stuff a lot recently.
Showing posts with label behaviour. Show all posts
Showing posts with label behaviour. Show all posts
Wednesday, 9 September 2009
Quorum decisions in bacteria
Labels:
behaviour,
biology,
communication,
society,
stat-mech
Monday, 12 January 2009
Busy Bees
The second installment of Swarm was on BBC 1 last night, I missed the first one but I highly recommend catching this before it goes off iPlayer.
The best bit was the fire ants making an ant raft to escape flooding. Ants are ridiculous. They also had bees trying to decide where to make a new home. The scouter bees come back with reports on possible locations, conveying the message with a dance. All the scouters sell their location and the others decide who to follow. When one of them gets enough support then they all up sticks and move - pretty smart.
On the same theme, I was at a talk recently about consensus decisions in sticklebacks. Apparently they're very reproducible in experimental terms. Again, they have to make a decision, this time about which way to swim. On their own they make the good decision the majority of the time (say 60%) but when they're in a group the almost always get it right. Each fish is pretty stupid, the group is less stupid.
I love problems like this because, while it is a biology problem, it's simple units (fish, ants, bees) that can interact with their peers in some measurable way (well, if you're really clever and patient it's measurable). From this emerges surprising a complex behaviour that didn't exist with the individual - that's what statistical mechanics is all about.
Critical-point post is still delayed, when you're debugging code at work all day it's hard to feel motivated to come home and do the same thing. It's coming though.
UPDATE: Just seen part one, those starlings are badass. They look like drops of liquid, just wait until I get my MD code working and I'm going to be simulating me some birds! (not in the weird science sense, although that would be cool as well).
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